The innovative engine is one of the reasons to play it. It might be just what you were looking for. On the other hand, there was plenty of humour in the black-and-white television cutscenes before and after the levels.įinally I arrive to the main question - would I recommend Unstoppable Gorg to people? If you like tower defence games and don' mind paying a few dollars, give this game a try. About the sounds - there wasn't any special atmosphere created by them, nor was the voice acting special. I especially liked the 3D view of the game (a good addition to the genre). It is just easy to look at, while being at least 10 times prettier than a flash-based version. Of course they cannot be compared to modern 2011/2012 games, but that wasn't the aim of the developers. Leaving the innovations aside, I'd like to point out the good visuals of Unstoppable Gorg. This is also the reason why the game requires more thinking than an average game of this type. This way a defensive spacecraft in a wrong spot will become ineffective while trying to defeat one wave of enemies - it will simply be isolated and unable to reach any alien. #Unstoppable gorg level 8 plus#This might seem as a definite plus at first, but when you are attacked from more than one direction at once (and that happens quite often!), it might cause problems, because only the circle moves, while the towers are still attached to certain spots. This is where the role of the innovations comes in - you have to manually rotate the orbits around the base, placing your towers at the right spots to shoot at the enemy. Now let's suppose the spaceships have been place into their right spots on the orbits and the enemy waves have started coming out. These ships shoot the enemies down, kill the bosses and overall do the dirty job. The last type of spacecraft, the defensive one, is the main aspect of the tower defence games. Every spaceship costs money, and therefore you will often find yourself being frustrated due to the lack of funds when you really need them. You will have to build at least one of these in order to be able to build the other towers. That is actually another difference from the typical tower defence game - your resources aren't generated automatically. The second type, financial, is used to collect money. As a matter of fact, the upgrades do not stay for the rest of the game - in each level you will have the choice of choosing new ways of allocating the points. The scientific ones are designed to constantly collect science points, which are used for upgrading towers in the next level. There are three types of spaceships: scientific, financial and defensive. What are the spaceships for, you might ask? They are the towers in this game, and you will have the chance to change their placement throughout the whole level, at least to some extent. Every level has more than one of those, and each orbit has a few spaces to build your spaceships in. Unlike a typical flash-based tower defence game, where you just create your towers in suitable places and let the automated system do the rest of the work, in Unstoppable Gorg the player will have to constantly contribute to the battle through the orbital systems. The innovation is the orbit, to be exact. Why is this game worth giving a try in my opinion? Well, the main reason is that it has brought a nice new innovation into the now rather old genre. To do so, you will have a chance to try your best strategies to mastermind a victory in over 40 challenges across the space - defending planets, space stations and other important objects. You, as the player, are given the responsibility to hold off the attack and defeat the Gorg. Foolish people thought the aliens would come in peace, but instead they got war. Everything starts on a peaceful day in the 1950s, when suddenly people notice an alien force approaching - called Gorg. I would like to start from a brief introduction into the story of the game. It's arguable if that is a good step, and everyone has their own opinion, but what I can tell you about this game in particular - Unstoppable Gorg is very innovative!Ī different kind of video game requires a different approach to review, so this article might come out a bit different than always. Some developers and publishers, as we can see from Unstoppable Gorg, sometimes take the risk of making a pay-to-play version of the game. The genre of tower defence games has been very popular for a few years now, especially in flash games on the Internet.
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